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Update and Event - 19.10.2023

Categories: Patch Notes

Friends!

The second major update has been installed on the game server! The thematic "Cyberheim" event introduces a brand new PvP mode "Corruption" with unique mechanics and horrific entourage. Getting the chills already? The new weapon series "Brimstone" and "Helheim" will bring enough heat to really fire up the game.



New Content


Content Changes

Weapons and Gear
  • GForce Arms Huckleberry: adjusted the force with which the gun pushes back hit characters. It was too strong and could potentially push the player to an unreachable spot on the map or hinder the medic from resurrecting them.
  • "Black Shark" weapon series: increased the cyborg damage bonus up to 50% (up to 250% for the Steyr Scout).
  • "Mischief" and "Anti-Cyborg" weapon series: reduced the cyborg damage bonus to 50% (to 100% for semi-automatic Sniper rifles).
PvE and SO
  • "Black Shark" (Hard): lowered the points requirements to get Crowns.
  • "Cyber Horde" (all difficulties): lowered the time requirements to get Crowns.
Other
  • Halloween versions of the maps are now available.
  • The lobby background has been replaced with a thematic one.

Bug Fixes

Important
  • Fixed a bug due to which the smoke screen from the grenades would sometimes be displayed incorrectly with certain graphics settings.
Weapons and Gear
  • Mechanical Kalashnikow USA Komrad: fixed a bug, due to which the weapon's characteristics differed from those of the regular version.
  • Kalashnikov USA KHAOS: fixed a bug, due to which the effects' descriptions of the gun's unique sight were incorrect.
  • Beretta PMX: fixed a bug that caused visual artefacts when the player picked the gun off the ground.
  • Hybrid sights: fixed a bug due to which the camera in the first-person view could be displayed incorrectly when switching weapons.
PvP
  • "Factory": fixed a bug, due to which the player could get stuck or slip down when climbing the container on the first planting site.
PvE and SO
  • "Cyber Horde" (Hard): fixed a bug, due to which the points requirements to get Crowns were lower than for the other SOs on the same difficulty.
  • Fixed a bug, due to which the background of the interface was displayed incorrectly.
Other
  • Contracts: fixed a bug, due to which it was impossible to scroll through the list of contracts after having finished one.
  • Contracts: fixed a bug due to which explosive kills were counted incorrectly
  • Fixed a bug, due to which the weapon in the character's hands would reset in the inventory, when the player exited the mods window.
  • Fixed a bug, due to which the player could get two points towards the progress of a contract to eliminate enemies with explosives, when they should've been getting one.
  • Updated localization: fixed some inconsistencies, added missing localizations.

See you in the game!


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